package game.objects.nonstaticObjects;

import engine.game.Manager;
import engine.objects.TexturedObject;
import engine.system.ID;
import game.item.ItemMushroomRed;

public class ItemModelMushroomRed extends ItemModelMushRoom {

	private static final long serialVersionUID = 1L;

	public ItemModelMushroomRed(Manager m, int x, int y) {
		super(m, x, y, new ItemMushroomRed());
		TexturedObject.addNewAnimationToObject(this, ItemModel.ITEM_ANIM_NAME, "items", 64, 64, new ID[]{new ID(0,0)}, 0);
	}

}
